Luca's room

I am a PhD student in Computer Graphics at Università della Svizzera italiana, Switzerland.

In this website, still in progress, I publish some info about my research as well as extra stuff that I do or I like, e.g. gaming prototypes, music, teaching, sport...

This website is intended as a half way between a personal page and a blog. Other than content on computer science, it is going to contain flashes of various topics.

Research

I work in the Perception, Display and Fabrication group led by Prof. Piotr Didyk. My PhD is supported by ERC Starting Grant, PERDY project. My current studies focus on optimizing the graphics content for immersive displays by investigating the perception of human visual system. This not only enhances the quality of the rendering but also facilitates the design of very efficient rendering techniques. Particularly, I have worked on gaze-contingency paradigm and foveated rendering. Before coming in Switzerland, I worked on the Air-Cobot project and obtained a MSc from University of Calabria (Italy) with a thesis focusing on emotion recognition (University of Plymouth, UK).

Miscellaneous

Publications

Journal

Conference

Teaching

Bachelor Projects for USI Students

The objective of the bachelor's project is to develop an interactive tool for drawing 2D closed shapes. Each closed shape can be represented with a series of elliptic functions.
The higher the number of ellipses in the sequence, the more precise the approximation of the shape is (see the figure). The tool should, given the state of the current drawing:

  • compute its representation;
  • find similar shapes through comparison with several pre-computed representations of shapes;
  • suggest the similar shapes to the artist;
no machine learning is required.
The tool should also have basic commands for drawing, such as pencil, pen, eraser, undo and redo. A similar system is Autodraw. Possible extensions are clearly possible.
If interested, please contact me at my USI email.