Luca's Studio

I am a PhD candidate in Computer Graphics at USI Lugano, Switzerland.

In this website, still in progress, I publish some info about my research as well as extra stuff that I do or I like, e.g. gaming prototypes, music, teaching, sport...

This website is intended as a half way between a personal page and a blog. Other than content on computer science, it is going to contain flashes of various topics.

Research

I work in the Perception, Display and Fabrication group led by Prof. Piotr Didyk. My PhD is supported by ERC Starting Grant, PERDY project. Broadly, my research focuses on leveraging the knowledge of human visual system to optimize graphics content in terms of both quality and efficiency.
Specifically, I have worked on - foveated rendering (image / geometry); - display modeling (luminance / color). Before coming in Switzerland, I worked on the Air-Cobot project and obtained a MSc from University of Calabria (Italy) with a thesis focusing on emotion recognition (University of Plymouth, UK).

News

Publications

Journal

Conference

Teaching

Bachelor Projects for USI Students

The objective of the bachelor's project is to develop an interactive tool for drawing 2D closed shapes. Each closed shape can be represented with a series of elliptic functions.
The higher the number of ellipses in the sequence, the more precise the approximation of the shape is (see the figure). The tool should, given the state of the current drawing:

  • compute its representation;
  • find similar shapes through comparison with several pre-computed representations of shapes;
  • suggest the similar shapes to the artist;
no machine learning is required.
The tool should also have basic commands for drawing, such as pencil, pen, eraser, undo and redo. A similar system is Autodraw. Possible extensions are clearly possible.
If interested, please contact me at my USI email.